Saturday, 12 November 2011

Dungeons and Dragons Character Sheet

This is a list of all the character that have been involved in the Delightfully Amoral Role-Playing Group.  This is meant to be an easy cheat sheet for who's who.  Pictures are drawn by their players.


DM (the First) - DM (number one) was an awesome DM.  It was his first time DM (I believe) and he was nice (which was nice as a first time player) to us.  He did have a tendency to forget his notes or his own continuity but to his enormous credit he added Time travel (and possible dimension travel) and did not flinch away from the concept.

Ligeth the Kind (Orc Cleric): A female orc who worshipped Kord. She is the leader of a tribe of all females.  When their male children are old enough to fight they are shipped off to other orc tribes.  She and her female fighters arrived at Lothar's camp in time to witness a most devastating curse upon his best warriors - they were turned into female elves.  Ligeth and her tribe of female warriors went out into the area around the camp and slaughtered many animals and gathered many plants for components in a gruesome bath that would return the warriors to normal.  She succeeded and Lothar welcomed her and her tribe into his war effort.

Roth the Worldly (Orc Rogue): A male orc general.  He gained the acceptance of Lothar by rescuing Lothar's kidnapped daughter from the tower to which Pythion had taken her.

Clink the Brutal (Orc Barbarian): A male orc tribe leader who had weapons grafted on instead of limbs.  He challenged Lothar to a fight that lasted 3 nights and 2 days at which point Lothar was impressed enough to let Clink and his army join.

Ry the Subtle (Orc Druid): He was an warrior who didn't actually get to do a lot of fighting as he wasn't in a very chaotic area in his early life. So he ended up doing lots of athletic adventures instead, and a number of other orcs joined him in his adventures.

One day in their nomadic wanderings the tribe came across Lothar the World Destroyer; he was interested in their prowess. Lothar challenged the tribe to a orc-race which is akin to a race, but with tacking and gouging and evisceration. Ry didn't beat Lothar, but he did beat everyone else. Lothar was impressed enough to ask Ry and company to join him.

As Ry could never remember Lothar's name, he was always Big Boss-Man Orc.



Arnold (Orc Warrior): Random Orc from the time of the other Orcs.

Yue (Eladrin Bard) - Daughter of official bard in Gethra (mom). Her mother was a wanderer, exploring to bring the music of the world back to the Feywild. Her father was (is) an Eladrin Lord in the Feywild.  She has never met him as that he left before my mother knew she was pregnant.  She travelled with her mother - became a bard in her footsteps.  She tries to be removed from the world but cannot be as much as other Eladrin.  She saw many lands as early child.  She found a group of friends & care for them but finds it difficult to really connect to other world except through song.  This inablility to fully connect to the world (any world, including the Feywild at this point) makes her morals rather odd. She was singing for her friends when felt the need to create OUR own experience w/ creepy warehouse.  I long to connect w/ the world through recreating song and composing my own. (Formerly Ligeth)
          Theme Music: http://www.youtube.com/watch?v=ny7NZPfl0l4

Sharah O'Holahand (Deva Shaman) - Sharah does not remember anything of her earlier years.  Being a Deva, not having parents isn't unusual.  She was found in the wild by the dwarf Patches O'Holahand who took her in and raised as his own.  Sharah grew up in Gethra, and was taught Common and Dwarven by her father.  Mysteriously she could already speak Supernal.  Patches was a rambunctious, lively fighter and rather happy-go-lucky, so it's no surprise that Sharah is a little more relax and not so restraint as other Deva.
            Growing up in middle-low class society of Gethra, most of the children kept their distance from her.  In her original timeline, Deva were never seen around those parts.  She spent a lot of time with her father and his friends - a small guard unit that did add jobs around the city.
            Once she turned fourteen, Sharah began to learn and train in the way of the Shaman, and her bear summon quickly became her greatest companion, until she met her three best friends Yue, Warren, and Uriel two years later.
             (formerly Roth (Patches' death affected her greatly))
          Theme Music: http://www.youtube.com/watch?v=upG8irtqBFs

Uriel (Teifling Psionic) - Uriel was born on the human side of Pythion's Rift and was raised by both parents who were a standard and loving family. However as the humans of Zethra in that timeline were a xenophobic and suspicious bunch. When Uriel started to show signs of psychic abilities, he was taken from his family and spent a few years in a human detainment centre where his abilities were variously experimented on and attempted to be suppressed.
            Being psychic eventually led to developing not only the physically manifested and visible telekinetic powers, but also the less obvious telepathic ones. Figuring out that he could slightly manipulate the actions of others, when he was 14 and surrounded by tormenters, Uriel was understandably malicious in making captors maim each other, destroy their research records, and set him free. He might have thought to rescue other people but teenagers, even psychic ones, are not highly empathetic. He took a spiked gauntlet off a guard; he would have taken the other one, but the man's other arm was likely two floors up.
            Upon exiting the prison, the first being he met was an elvish fisherman. The fisherman was a scarred and brow-beaten everyman who didn't want to deal with a little Tiefling. Uriel beat the psychic stuffing out of him and then punched him with a fist of spiked metal for god measure. Due to inept melee skills, it is unlikely the fisherman even felt the last blow. The experience left him with a poor taste of elves, but he's actually oddly fond of humans.
            Upon reaching Gethra, he met up with a widowed tailor who is just kindly to everyone that he meets. The tailor raised him for the next four years until he began adventuring in space and time.  (Uriel is played by the former Ry)

Warren (Human Warlord/Sorcerer) - Came from people across the way [Glorn?] (disagrees w/ them) (Played by the former Arnold)

Thor (Elf Druid) -  Sent from dragon slayer camp to replace the current king of the elves so that the dragon slayers would have a plant on the throne.  Her fiancé (Sif) is missing (possibly imprisoned in the elven castle).  knows about traveling the wilderness. (played by a real life friend of Yue and Uriel)


Fitz-Maurice (Changeling Vampire): Telgron's Apprentice.  From a time in history, the same time as Thor.  Though he was not originally from that time - Telgron was training him there.  He doesn't know how he became a vampire.  He likes to change into the forms of people that he has
defeated. (Formerly Warren)



DM (the Second): More descriptive, and more into the lore of Dungeons and Dragons than our first DM but just as fun.  It is his first campaign DMing and second campaign ever! (Formerly Uriel)

Gnasc (Gnoll Barbarian/Monk): Raised in the deserts of Wadi Halta Gnasc excelled at unarmed berserker combat.  His love for violence deterred him from becoming a ranking official in his clan.  When this love of violence brought him to bear arms against his chieftain over how to handle conflict between another clan, he was Exiled!  Gnasc wandered aimlessly, killing and slaying all whom he came across.  Eventually he was captured by slavers and brought to the arena.  In the arena he was met with success, though not enough to earn him freedom.  (Gnasc is played by the former DM the first)
               Theme Music: http://www.youtube.com/watch?v=zlS7MH_Xs8c

Gromlim son of Gromlorn (Dwarf Assassin):  All that we know about him is that he attended the Ceremony of Unnatural Selection and hates elves.  He left soon after. (Formerly Gnasc)

Grizwald of Solaria (Human Fighter): Raised on stories and tales of epic adventures, Grizwald began his days as a very nerdy young child that grew and was shaped by the stories he read.  He claims to be of Solaria (though this country does not exist in reality).  He lives his life in the manner of the heroes he idolized.  Everything is done for Solaria or in the name of sunlight or his god Pelor.  Literally everything.  Sometimes thought to be insane by the surrounding populace. (Formerly Gromlin/Gnasc)


Iden (Kalashtar Druid): On a quest from the mage council to save her dying son.  (Formerly Thor.)

Zazuza (Thri-kreem Druid): on a Quest to find a warmer place to live for his people.  Eventually finds them a place in Lord Rosh's lands in the Feywild.  (formerly Fitz-Maurice)

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