Tuesday, 21 February 2012

Dungeons and Dragons Campaign 2: Session 12 (The Death of a Friend)

New this week on DamRPG is the option to listen to a raw audio recording of our session.  There is stuff that I miss in the notes and also stuff I just can't do justice to.  So, for your audio pleasure: Session 12 (The Death of Friend) Audio


- MacIssac not improving
- Grizwald checks out armoury
            - 30 gun ship
            - 2 masts
             - variety of mundane weapons
            - originally from UmBel
                        -only UmBel flags to fly
            - patches together a sun flag
- MacIssac starts screaming and wants Fitz to see her
            - asks him to make her a vampire
                        - not getting better w/ healing <-- shiftily
                                    - cursed
                        - Fitz agrees
                        - vampire bites her
                                    - she screams in agony and stops breathing
                                                - cold and still for a minute
                                                - starts screaming again --> not breathing
                                    - wakes up - no pointy teeth and no thirst for blood
            - profoundly thanks Fitz
            - says if he ever needs a favour to look her up
            - her wounds knit up
- long rest
- keep sailing
            - see Ranraplca
            - Griz "Land Ho"
- tiny town (w/ dock) (4 identical looking buildings)
- 4km to shore and Grizwald jumps in and swims it
- the boat pulls in
- 1 Deva in house looking curious
- Grizwald interacts
- town on other side of island => Ica
- Deva Pury is beyond Ica
- MacIssac Leaves the Party (leaves for the magic ferry back to Kohtorum)
            - to contact: any ship in Kohtorum w/ Barsarvy name can contact
- travel to Ica -> weary, in dead of night
                        - 2 of 5 houses untenanted
- in the morning: 7 Deva standing around in a circle singing
- Grizwald chants about sunlight - Deva pull him in
- Sharah watches them peculiarly look at them
- singing in Supernal -> upholding light
            - Sharah understands
- continue up the mountain
- tough climb
-gap!
 









- Grizwald tied a rope to his sword, threw it like a harpoon and it stuck in the rock
- 40ft drop
- Griz swings across --> scales rock!
- Grizwald and Sharah hold the rope at both ends while Yue and Fitz climb across
- Sharah and Grizwald FAIL at Sharah swinging across
- Grizwald pulls Sharah up
- continue up --> air getting cold
- just after noon - end of trail: 4 pillars (carved to look like giant Deva statues)
                                                and a Hewn cave
- Grizwald attempts to carve the below picture into a Deva statue  --> "Solaria is the sun"
- mountain top
- something happens to STOP Grizwald [I forget what... this is why I need to update this more often]
- Grizwald sulking (drawing sun un snow w/ finger)
- inside the Cave
            - wait patiently
            - carvings yay!sun
- Pury discussion
            [again things do happen but I forget please listen to the audio provided for the discussion of what is happening (why things are getting cold) and how to solve it]
            - short form I believe is that because of past timeline/planar shifts the sun has become disconnected from the planet and is drifting away. 
            - we can either empower Pelor (the sun god) OR create a new sun
- Grizwald prays (opens himself to Pelor
            - Pury's interpretation
            - goes unconscious
- Tries AGAIN  [every time Grizwald opens himself to Pelor he either goes unconscious or a demon inhabits his body.  Pury exorcizes the demon(s?) and leave him unconscious with Fitz and Yue
- Pury looks at Sharah's brain (to see if there is something to help the other Deva) [I don't actually know how this conversation went, as you will see in just a moment I had more important things to worry about.  But it should be on the audio (though I'm not sure how well it worked)]
- meanwhile: Grizwald wakes up, tries AGAIN and a demon ONCE AGAIN inhabits his body
            - Grizwald attempts to kill Yue and Fitz
            - Fitz DIES
                                    - no lord Rosh body
- Grizwald "NOOOOOOOOOOOOOOOOOOOOOOOO!"
            runs into courtyard --> prays to Pelor AGAIN CRITICAL
            - radiance streams out of eyes and mouth
            - levitating
            - 4 stone Devas bowing
            - Sun needs to be empowered
            - Grizwald is one with Pelor
            - Brand of Pelor on him --> sun on his chest
- climb down the mountain and rest in the cabins in Ica

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