- In helicopter
- 4 levers in control room (and lots of blinking lights on dashboard)
- We each chose one to move
- 3 upside down funnels hanging from ceiling (in the back of the chopper)
- Gnasc puts one on his head —> STUCK
— Yue pokes one —> lose healing surge
- we head towards NE
- 1/2 hour = one bar of pwr going away
- Fitz puts funnel on head
- Ol’ NoEyes puts funnel on head
- every time someone puts the funnel on their head 2 bars of power come back
- once 3 people have the funnels on their heads one bar of power goes away every hour instead of half hour
- we get to the center of the green radar? circle
- funnels release when we stop moving
- before we realized this, Gnasc and Fitz tried some interesting things to get out of them
- Sharah and Yue put funnels on for the rest of the trip
- we arrive at an Island covered in snow, coniferous trees (evergreens), and tiny mountains
- we land in a snowfield
- camouflage the helicopter
- Crom, Nazca, come with us exploring
- NoEyes stays behind to explore the metal dragon more
- SECRET CAMERA (highjinx) —> Gnasc snapping its “neck” and covering it in snow
- Radar Tower antics! —> Gnasc climbs up the tower and beats it until it breaks and then jumps off the top (luckily landing in some soft snow at the bottom)
- Earl’s Shop: a snow paraphernalia shop (snowblowers, snowshoes, etc). Gnasc kills Earl, loots his body and buries it in the snow outside. The rest of us loot the shop (taking mitts and earmuffs and plastic snow shovels)
- Fitz hears whispering from his bag - the one he stole from Clarice. Turns out it is coming from Clarice’s mirror. It is a communication device.
- Fitz bluffs that we are Warforged that are rebelling.
- Helicopter EXPLODES (NoEyes was inside!) [he didn’t see it coming!]
- Fitz continues to bluff that “we” the Warforged were coming.
- we leave the mirror with Earl
- and continue south
- we get to a security check point outside a town
- they make us give up our weapons (this is only a real problem for Yue as everyone else doesn’t really use weapons)
- “Welcome to Tonsberg, Home of the Marlins”
- Military Town
- we are taken to see Captain Drayfus (civic building - modernist) (we claim to be here to warn them about an imminent Warforged uprising)
- town is mostly human, with some Halfling and Warforged presence
- taken to a conference room —> really old woman sitting at the head of table + 3 Warforged
- we talk to her. convince her that we know what we’re talking about
- she tells us that her people are from Yue, Uriel, and Sharah’s original timeline!
- she also tells us that they made contact with the other peoples of this timeline (like Janina)
- she says that they wished to keep their own land (and the waters surrounding it) but that the other peoples continue to invade
- CONSPIRACY? (she is telling the truth as far as we can tell)
- did the people in Janina send us to our deaths?
- we request some time to discuss this on our own and she and her Warforged leave the room
- Uriel contacts Yue!
- we discuss our findings with him. Tell him to be careful and be ready to leave at a moment’s notice if we return. We also ask him to look into whether the Janinans know things.
- he tells us (in answers to previous questions) that all planes exists but they were “locked” from access from 200 in the last era (the time when Pythion created the Rift in our original timeline)
- Captain Drayfus returns and we inform her that we are abandoning all plans for Janina.
- our original goal had been to discover strange happenings in the north - which are a result of the Tonsbergians. Along the way, we discovered that the planes have now been connected again, the Deva are in trouble, and that the weather is Unseasonably Terrible (getting cold and storms)
- We choose to investigate the weather hoping that it will lead to other discoveries. Drayfus gives us information and a place to stay for the night.
- Gnasc continues to “plant seeds of doubt” in the Warforged population. (spreading rumours of the revolution)
- Gnasc goes to the gym area and fights a Warforged (it is conceptual)
- Fitz goes to the bar - to get info, there is a lecherous waitress
- Sharah goes on a “Nature Walk” around the town’s perimeter
- Yue goes back to the barracks to study
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