Saturday, 12 November 2011

Dungeons and Dragons Campaign 1.5: Montreal Edition

Hi, Yue here.  A couple weeks ago I went to Montreal to visit the girl who played Thor in our first Campaign.  While there, she and her roommate decided that they wanted to play DnD and so we put together a very ghetto game.  But it was my first DMing experience and so was very exciting!  I’m going to just scan my notes because my attempts to recreate the maps in paint have been highly unsuccessful.


 
A party of adventurers enter a local Pub.  A widow has called them there because a rich, fat, entitles, Lord Blue has been claiming that her house is on property that he owns.  Her has stolen the deed to her house and land so that she cannot prove that she is the true owner.  He keeps it in his house somewhere so she can’t get at it.
Our adventurers are a party of three, an Elf druid, a Halfling Rogue, and an Eladrin Paladin (I believe, it has been a while and I didn’t write this down so my facts may be skewed.  Thor is you read this and note errors please tell me). 
The party questions the woman thoroughly going so far as to do intuition checks to be sure she is not lying, she is not.  They then question the bartender about this Lord Blue and the location of his house.  His house is easily seen from just outside the Pub and Lord Blue is, in fact, scum.  He has a number of servants and guards circle the house each day except in the hours from noon until two in the afternoon during which time they get their break.
The party of whom I forget all the names except Thor (and also that I couldn’t really pronounce the Paladin’s) made their way to the home of the servant that they were told lived around their current location.  They found it difficult to persuade her to talk to them as that she was unwilling to say bad things about her employer to presumably a number of others that had come searching to discredit him.  She did let them in the door when they offered to give her 20Gp and a prayer from the Paladin for just talking about things.  They did gain her trust eventually and she took the Rogue as her apprentice Chimney cleaner.
At this point there was much discussion about how to use their newfound access.  Great complicated plans were made.  The reality boiled down to one day the Rogue stealthed around to get the lay of the land (and steal a SHINY apple - though there was nothing special about it).  The next day, after cleaning the chimney (because he is nothing if not professional) he let his party members into the house.  They then snuck around until they encountered 2 guards in their break room.  After a pitched battle our heroes were victorious!  They then continued to search the house and eventually hound Lord Blue cowering under his bed.  They obtained the deed to the house and other papers and left the building.
They met up once again with the widow in the pub and she was overjoyed!

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